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The Ethics of Computer Games
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The Ethics of Computer Games

Miguel Sicart

Abstract

Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about the ethics of computer games. Considerations of the morality of computer games seldom go beyond intermittent portrayals of them in the mass media as training devices for teenage serial killers. This exploration of the subject addresses broader issues about the ethics of games, the ethics of playing the games, and the ethical responsibilities of game designers. It argues that computer games are ethical ob ... More

Keywords: computer games, cultural industry, morality, mass media, training devices, serial killers, ethics of games, ethical responsibilities, game designers, ethical agents

Bibliographic Information

Print publication date: 2009 Print ISBN-13: 9780262012652
Published to MIT Press Scholarship Online: August 2013 DOI:10.7551/mitpress/9780262012652.001.0001

Authors

Affiliations are at time of print publication.

Miguel Sicart, author