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Health InformaticsA Patient-Centered Approach to Diabetes$
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Barbara M. Hayes and William Aspray

Print publication date: 2010

Print ISBN-13: 9780262014328

Published to MIT Press Scholarship Online: August 2013

DOI: 10.7551/mitpress/9780262014328.001.0001

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Diabetes and Obesity: Can Videogames Help?

Diabetes and Obesity: Can Videogames Help?

(p.131) 4 Diabetes and Obesity: Can Videogames Help?
Health Informatics

Lynne Harris

Jon DeShazo

Wanda Pratt

The MIT Press

This chapter describes the design of a set of mobile phone and desktop computer videogames intended to improve glycemic control in patients with diabetes. It explains that these videogames are a component of a purpose-built Web community called Foodle and they are designed to provide better estimation of carbohydrate intake and selection of less energy foods as a weight-control strategy. It also evaluates existing videogames for diabetes and nutrition and discusses the importance of carbohydrate estimation for glycemic control.

Keywords:   videogames, glycemic control, patients with diabetes, Foodle, carbohydrate intake, less energy foods, weight-control strategy

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