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Game Theory and the HumanitiesBridging Two Worlds$
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Steven J. Brams

Print publication date: 2011

Print ISBN-13: 9780262015226

Published to MIT Press Scholarship Online: August 2013

DOI: 10.7551/mitpress/9780262015226.001.0001

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Summary and Conclusions

Summary and Conclusions

(p.275) 11 Summary and Conclusions
Game Theory and the Humanities

Steven J. Brams

The MIT Press

This chapter summarizes the applications of game theory and the theory of moves to the humanities discussed in the preceding chapters. The applications alternate between fictional narratives and historical reconstructions. While they occur in two different worlds—made up and real—they share common ground: The players in them act rationally, in accordance with their goals. The chapter suggests that while the humanities describe and explain human experiences, they may also be viewed through different theoretical lenses.

Keywords:   game theory, theory of moves, humanities

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