This book discusses the relationship between software, space, technology, and society by providing extensive information on how the production of coded objects, infrastructures, processes, and assemblages is enabled by software, a social-material production impacting everyday life. It also focuses on how new methods of governance and creativity are being created with the help of the information and communication technologies (ICTs) that are enabled by software developments. The book analyzes the concept of code/space, which is a result of the mutual constitution of software and the spatiality of everyday life; it also highlights the difference between coded space and code/space. The book reports on the work being done by geographers and other scholars, such as spatial theorists, on the task of providing explanations and descriptions regarding the geographies of software.
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