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The Digital MindHow Science is Redefining Humanity

The Digital Mind: How Science is Redefining Humanity

Arlindo Oliveira

Published in print:
2017
Published Online:
September 2017
ISBN:
9780262036030
eISBN:
9780262338394
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262036030.001.0001
Subject:
Computer Science, Artificial Intelligence

This book addresses the connections between computers, life, evolution, brains, and minds. Digital computers are recent and have changed our society. However, they represent just the latest way to ... More

What Algorithms WantImagination in the Age of Computing

What Algorithms Want: Imagination in the Age of Computing

Ed Finn

Published in print:
2017
Published Online:
September 2017
ISBN:
9780262035927
eISBN:
9780262338837
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262035927.001.0001
Subject:
Computer Science, Programming Languages

This book explores the cultural figure of the algorithm as it operates through contemporary digital culture. Drawing on sources that range from Neal Stephenson’s Snow Crash to Diderot’s Encyclopédie, ... More

Actual Causality

Actual Causality

Joseph Y. Halpern

Published in print:
2016
Published Online:
May 2017
ISBN:
9780262035026
eISBN:
9780262336611
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262035026.001.0001
Subject:
Computer Science, Artificial Intelligence

Causality plays a central role in the way people structure the world; we constantly seek causal explanations for our observations. But what does it even mean that an event C “actually caused” event ... More

Cloud Computing

Cloud Computing

Nayan B. Ruparelia

Published in print:
2016
Published Online:
September 2016
ISBN:
9780262529099
eISBN:
9780262334129
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262529099.001.0001
Subject:
Computer Science, Programming Languages

Most of the information available on cloud computing is either highly technical, with details that are irrelevant to non-technologists, or pure marketing hype, in which the cloud is simply used as a ... More

A Prehistory of the Cloud

A Prehistory of the Cloud

Tung-Hui Hu

Published in print:
2015
Published Online:
May 2016
ISBN:
9780262029513
eISBN:
9780262330091
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262029513.001.0001
Subject:
Computer Science, Programming Languages

This book tells two closely-related stories: first, how the digital cloud grew out of much older networks, such as television, the railroad, and the sewer system; and second, how the cloud grafts ... More

Regulating the CloudPolicy for Computing Infrastructure

Regulating the Cloud: Policy for Computing Infrastructure

Christopher S. Yoo and Jean-Francois Blanchette (eds)

Published in print:
2015
Published Online:
May 2016
ISBN:
9780262029407
eISBN:
9780262331166
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262029407.001.0001
Subject:
Computer Science, Programming Languages

Cloud computing has emerged as one of the most salient recent developments in information technology. Predictions about its future run the gamut, with some believing that it represents a fundamental ... More

Video Games Around the World

Video Games Around the World

Mark J. P. Wolf (ed.)

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.001.0001
Subject:
Computer Science, Game Studies

Video games have become a global industry, and their history spans dozens of national industries, where foreign imports compete with domestic productions, legitimate industry contends with piracy, ... More

Gameworld Interfaces

Gameworld Interfaces

Kristine Jørgensen

Published in print:
2013
Published Online:
May 2014
ISBN:
9780262026864
eISBN:
9780262319065
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262026864.001.0001
Subject:
Computer Science, Game Studies

Digital games tend to follow one of two trends when presenting game information to the player. The game may present game information in a naturalistic way as part of the imaginary universe presented ... More

Machine Learning in Non-Stationary EnvironmentsIntroduction to Covariate Shift Adaptation

Machine Learning in Non-Stationary Environments: Introduction to Covariate Shift Adaptation

Masashi Sugiyama and Motoaki Kawanabe

Published in print:
2012
Published Online:
September 2013
ISBN:
9780262017091
eISBN:
9780262301220
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262017091.001.0001
Subject:
Computer Science, Machine Learning

As the power of computing has grown over the past few decades, the field of machine learning has advanced rapidly in both theory and practice. Machine learning methods are usually based on the ... More

Thinking as ComputationA First Course

Thinking as Computation: A First Course

Hector J. Levesque

Published in print:
2012
Published Online:
August 2013
ISBN:
9780262016995
eISBN:
9780262301411
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262016995.001.0001
Subject:
Computer Science, Artificial Intelligence

This book guides students through an exploration of the idea that thinking might be understood as a form of computation. Students make the connection between thinking and computing by learning to ... More

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