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Faiola, A., & Kharrazi, H. (2010-08-27). Diabetes Education and Serious Gaming: Teaching Adolescents to Cope with Diabetes. In Health Informatics: A Patient-Centered Approach to Diabetes. : The MIT Press. Retrieved 27 Sep. 2021, from https://mitpress.universitypressscholarship.com/view/10.7551/mitpress/9780262014328.001.0001/upso-9780262014328-chapter-6.