Unethical Game Content and Effect Studies: A Critical Ethical Reading
Unethical Game Content and Effect Studies: A Critical Ethical Reading
This chapter focuses on two ethical issues that often come up when thinking about computer games and morality: the ethical implications of unethical game content, and the study of the (moral) effects of computer games on their users. The first one refers to computer games that simulate actions that our culture considers unethical—it is a general way of referring to issues like violence and computer games, for example. The second one is related to the psychological research on the impact these violent games have on physiological and mental behaviors. The chapter provides a brief introduction to each topic from the perspective of the ethical framework analysis.
Keywords: computer games, game ethics, morality, unethical game content, violent games
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