Developing an Experimental Induction of Flow : Effortless Action in the Lab
Developing an Experimental Induction of Flow : Effortless Action in the Lab
This chapter focuses on developing an experimental technique for inducing flow and creating instances of effortless action in the laboratory. The effort to experimentally induce flow involves two conditions which are correlated with the flow state: The firstis the idea that the challenges of a given task are well within one’s capabilities; the other involves perceived goals and immediate feedback from the given task. The chapter explores these factors along with other contextual factors, including autonomy and distractions, to experimentally induce flow and demonstrate instances of effortless action in the laboratory. One of the most extensively used approaches for experimental induction of flow in the laboratory involves exploring difficulty levels of video games.
Keywords: experimental technique, effortless action, laboratory, flow state, contextual factors, autonomy
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