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The Machinima Reader$
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Henry Lowood and Michael Nitsche

Print publication date: 2011

Print ISBN-13: 9780262015332

Published to MIT Press Scholarship Online: August 2013

DOI: 10.7551/mitpress/9780262015332.001.0001

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PRINTED FROM MIT PRESS SCHOLARSHIP ONLINE (www.mitpress.universitypressscholarship.com). (c) Copyright The MIT Press, 2021. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MITSO for personal use.date: 01 August 2021



(p.vii) Introduction
The Machinima Reader

Henry Lowood

Michael Nitsche

The MIT Press

This chapter first sets out the book’s main goals, which are to introduce to a broad readership the various debates that have emerged in the machinima community and to provide a primary resource for the critical study of machinima. It then discusses how machinima has emerged as a game-based cultural practice of digital media, followed by an overview of the subsequent chapters.

Keywords:   machinima, computer games, video games, digital media

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