Jump to ContentJump to Main Navigation
The Machinima Reader$
Users without a subscription are not able to see the full content.

Henry Lowood and Michael Nitsche

Print publication date: 2011

Print ISBN-13: 9780262015332

Published to MIT Press Scholarship Online: August 2013

DOI: 10.7551/mitpress/9780262015332.001.0001

Show Summary Details
Page of

PRINTED FROM MIT PRESS SCHOLARSHIP ONLINE (www.mitpress.universitypressscholarship.com). (c) Copyright The MIT Press, 2021. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MITSO for personal use.date: 01 August 2021

How Do You Solve a Problem Like Machinima?

How Do You Solve a Problem Like Machinima?

(p.177) 11 How Do You Solve a Problem Like Machinima?
The Machinima Reader

Michael Pigott

The MIT Press

This chapter describes two broadly defined movements in machinima. The first evolutionary trajectory is that of machinima oriented toward a cinematic ideal, the second is an unguided and almost careless movement toward an individuated, self-sufficient, and ultimately new form language. In looking at these two movements it attempts to identify, with the aid of some specific examples, elements of style that are borrowed and elements that are newly emergent. The analysis focuses on examples of machinima made in World of Warcraft.

Keywords:   machinima, cinematic ideal, language, World of Warcraft

MIT Press Scholarship Online requires a subscription or purchase to access the full text of books within the service. Public users can however freely search the site and view the abstracts and keywords for each book and chapter.

Please, subscribe or login to access full text content.

If you think you should have access to this title, please contact your librarian.

To troubleshoot, please check our FAQs, and if you can't find the answer there, please contact us.