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The Machinima Reader$
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Henry Lowood and Michael Nitsche

Print publication date: 2011

Print ISBN-13: 9780262015332

Published to MIT Press Scholarship Online: August 2013

DOI: 10.7551/mitpress/9780262015332.001.0001

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PRINTED FROM MIT PRESS SCHOLARSHIP ONLINE (www.mitpress.universitypressscholarship.com). (c) Copyright The MIT Press, 2021. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MITSO for personal use.date: 01 August 2021

Undefining Machinima

Undefining Machinima

(p.219) 13 Undefining Machinima
The Machinima Reader

Erik Champion

The MIT Press

This chapter addresses the question of whether machinima can be understood as art. The discussions cover machinima as technique; machinima as convention; machinima as emotional affordance; art as epiphany; and interstitial media as procedural subversion. Machinima, despite being an uneasy offspring of computer games, can have elements of authorial control and embodied expression. But this does not mean that machinima is art. Machinima can also be viewed as an interpretively amorphous vehicle that questions and challenges our understanding of what is static, dynamic, alive, sentient, responsive, or automated, and what is not.

Keywords:   machinima, art, technique, convention, emotional affordance, epiphany

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