Show Summary Details
- Title Pages
- Dedication
- Preface
- Acknowledgments
-
1 Thinking and Computation -
2 A Procedure for Thinking -
3 The Prolog Language -
4 Writing Prolog Programs -
5 Case Study: Satisfying Constraints -
* 6 Case Study: Interpreting Visual Scenes -
7 Lists in Prolog -
8 Case Study: Understanding Natural Language -
9 Case Study: Planning Courses of Action -
10 Case Study: Playing Strategic Games -
* 11 Case Study: Other Ways of Thinking -
12 Can Computers Really Think? -
Appendix A Some Computer Basics -
Appendix B Getting Started with SWI-Prolog -
Appendix C Getting Your Prolog Programs to Work -
Appendix D Other Prolog Systems - References
- Index of Technical Terms
(p.279) Appendix B Getting Started with SWI-Prolog
(p.279) Appendix B Getting Started with SWI-Prolog
- Source:
- Thinking as Computation
- Publisher:
- The MIT Press
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- Title Pages
- Dedication
- Preface
- Acknowledgments
-
1 Thinking and Computation -
2 A Procedure for Thinking -
3 The Prolog Language -
4 Writing Prolog Programs -
5 Case Study: Satisfying Constraints -
* 6 Case Study: Interpreting Visual Scenes -
7 Lists in Prolog -
8 Case Study: Understanding Natural Language -
9 Case Study: Planning Courses of Action -
10 Case Study: Playing Strategic Games -
* 11 Case Study: Other Ways of Thinking -
12 Can Computers Really Think? -
Appendix A Some Computer Basics -
Appendix B Getting Started with SWI-Prolog -
Appendix C Getting Your Prolog Programs to Work -
Appendix D Other Prolog Systems - References
- Index of Technical Terms