Case Study: Interpreting Visual Scenes
Case Study: Interpreting Visual Scenes
This chapter applies the idea of constraint satisfaction to a form of thinking that seems much more natural and relaxed: visual interpretation. This is a type of thinking that everyone can do to some extent, typically with a lot less conscious effort than puzzles require. The first section briefly considers the concept of vision and its connection to thinking. The following sections examine a sampling of three visual interpretation tasks: the interpretation of an image of a two-dimensional terrain as seen from above (Section 6.2); the interpretation of the edges in an image of three-dimensional polyhedral objects (Section 6.3); and recognizing objects of interest in an image (Section 6.4).
Keywords: constraint satisfaction, Prolog programming, computer programming, visual interpretation, vision, thinking
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