Jump to ContentJump to Main Navigation
Gameworld Interfaces$
Users without a subscription are not able to see the full content.

Kristine Jørgensen

Print publication date: 2013

Print ISBN-13: 9780262026864

Published to MIT Press Scholarship Online: May 2014

DOI: 10.7551/mitpress/9780262026864.001.0001

Show Summary Details
Page of

PRINTED FROM MIT PRESS SCHOLARSHIP ONLINE (www.mitpress.universitypressscholarship.com). (c) Copyright The MIT Press, 2022. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MITSO for personal use.date: 27 January 2022

Designing the Game Interface

Designing the Game Interface

(p.19) 2 Designing the Game Interface
Gameworld Interfaces

Kristine Jørgensen

The MIT Press

This chapter discusses game interface design with point of departure in interaction design. It draws upon the insights of experienced game interface designers, and questions the idea that the best game interfaces are those that make the game appear unmediated, and asks what it means for an interface to be integrated into the gameworld environment. It is argued that a gameplay-sensitive approach to game design must be linked to game interfaces is associated with a user-centered, activity-centered, as well as context-centered approach, and that the ideals of ubiquitous computing are more central than the ideals of transparency. This means that the goal of the game interface is not to disappear from the player’s view, but to become so conventional and familiar to the game that it is accepted because it helps the player interact with the gameworld in a meaningful way.

Keywords:   integrated information, superimposed information, interaction design, ubiquitous computing, gameplay-sensitive approach

MIT Press Scholarship Online requires a subscription or purchase to access the full text of books within the service. Public users can however freely search the site and view the abstracts and keywords for each book and chapter.

Please, subscribe or login to access full text content.

If you think you should have access to this title, please contact your librarian.

To troubleshoot, please check our FAQs, and if you can't find the answer there, please contact us.