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Brain Computation as Hierarchical Abstraction$
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Dana H. Ballard

Print publication date: 2015

Print ISBN-13: 9780262028615

Published to MIT Press Scholarship Online: September 2015

DOI: 10.7551/mitpress/9780262028615.001.0001

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Decision Making

Decision Making

Chapter:
(p.321) 9 Decision Making
Source:
Brain Computation as Hierarchical Abstraction
Author(s):

Dana H. Ballard

Publisher:
The MIT Press
DOI:10.7551/mitpress/9780262028615.003.0009

Acting in the world in the situation that the agent is aware of requires command of decision options. Basic decision can be handled with barrier models, but social decisions require Game Theory. Simple games can be handled with fixed strategies, but most games require that the players use fractional strategies to be successful. Even more difficult interaction games such as iterated Prisoner’s Dilemma require additional formulations to avoid the worst-case Nash equilibrium.

Keywords:   Barrier Models, Two-person Games, Nash Equilibrium, Fractional Strategies, Discount Factor, Genetic Algorithms

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