Name Games: Analyzing Game Studies (Third Interlude)
Name Games: Analyzing Game Studies (Third Interlude)
How can you study the emergence of a field through a new journal? Chapter 8, the third Interlude, looks at ten years of the online journal Game Studies as a way of looking at the new field of game studies. We use Voyant to look at the high frequency vocabulary and we use named entity recognition with social network analysis to look at the connections between key figures like Espen Aarseth and Janet Murray. The chapter revisits the challenge of ludology (the study of play) to avoid importing narratology into the new field from literary studies. High frequency words give us some idea of what game studies is becoming as more attention is paid to rules and culture.
Keywords: Game Studies, Videogames, Johan Huizinga, Espen Aarseth, Janet Murray, Social Network Analysis, Named Entity Recognition, Ludology, Narratology, Rules, Culture, Play
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