- Title Pages
- Dedication
- Series Foreword
- Acknowledgments
-
1 The Origins of Social Media -
2 The Personal Computer and Social Media -
3 Daily Life in Cyberspace: How the Computerized Counterculture Built a New Kind of Place -
4 Community Memory: The First Public-Access Social Media System -
5 PLATO: The Emergence of Online Community -
6 alt.hypertext: An Early Social Medium -
7 Dictation: A Canadian Perspective on the History of Telematic Art -
8 Art and Minitel in France in the 1980s -
9 Rescension and Precedential Media -
10 Defining the Image as Place: A Conversation with Kit Galloway, Sherrie Rabinowitz, and Gene Youngblood -
11 IN.S.OMNIA, 1983–1993 -
12 Art Com Electronic Network: A Conversation with Fred Truck and Anna Couey -
13 System X: Interview with Founding Sysop Scot McPhee -
14 In Search of Identities in the Digital Humanities: The Early History of Humanist -
15 Echo -
16 MOOs and Participatory Media -
17 Hacking the Voice of the Shuttle: The Growth and Death of a Boundary Object -
18 Community Networking: The Native American Telecommunications Continuum -
19 The Art of Tele-Community Development: The Telluride Infozone -
20 Community Networking, an Evolution -
21 Cultures in Cyberspace: Communications System Design as Social Sculpture -
22 Crossing-Over of Art History and Media History in the Times of the Early Internet—with Special Regard to THE THING NYC -
23 Arts Wire: The Nonprofit Arts Online -
24 Electronic Literature Organization Chats on LinguaMOO -
25 trAce Online Writing Centre, Nottingham Trent University, UK -
26 Pseudo Space: Experiments with Avatarism and Telematic Performance in Social Media - A Conversation and Two Epilogues
-
27 Expanding on “What Is the Social in Social Media?”: A Conversation with Geert Lovink -
28 Epilogue: Slow Machines and Utopian Dreams -
29 From Archaeology to Architecture: Building a Place for Noncommercial Culture Online - About the Authors
- Index
The Personal Computer and Social Media
The Personal Computer and Social Media
- Chapter:
- (p.51) 2 The Personal Computer and Social Media
- Source:
- Social Media Archeology and Poetics
- Author(s):
Paul E. Ceruzzi
- Publisher:
- The MIT Press
The use of digital computers to facilitate social interaction has not eclipsed the uses for which they were invented, but it often seems that way. That use requires an ability to network computers to one another, a capability that took several decades after the computer's invention to be realized. The Internet, which emerged out of military-sponsored research done in the 1970s, enabled the creation of sophisticated forms of social interaction. But the personal computer phenomenon was evolving in a parallel universe, with little communication between the two camps. This chapter argues that important first steps toward social media were taken in the arena of the personal computer, which also emerged in the 1970s, but from a different direction. Using devices to connect PCs to the telephone network, and developing so-called “bulletin board” software, personal computer enthusiasts created a framework on which the current Internet-based social world resides.
Keywords: Internet - Role of Personal Computers, Social Media - History, Personal Computers - History, Personal Computers - Social Media, Personal Computers - Networked, Bulletin Board Systems
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- Title Pages
- Dedication
- Series Foreword
- Acknowledgments
-
1 The Origins of Social Media -
2 The Personal Computer and Social Media -
3 Daily Life in Cyberspace: How the Computerized Counterculture Built a New Kind of Place -
4 Community Memory: The First Public-Access Social Media System -
5 PLATO: The Emergence of Online Community -
6 alt.hypertext: An Early Social Medium -
7 Dictation: A Canadian Perspective on the History of Telematic Art -
8 Art and Minitel in France in the 1980s -
9 Rescension and Precedential Media -
10 Defining the Image as Place: A Conversation with Kit Galloway, Sherrie Rabinowitz, and Gene Youngblood -
11 IN.S.OMNIA, 1983–1993 -
12 Art Com Electronic Network: A Conversation with Fred Truck and Anna Couey -
13 System X: Interview with Founding Sysop Scot McPhee -
14 In Search of Identities in the Digital Humanities: The Early History of Humanist -
15 Echo -
16 MOOs and Participatory Media -
17 Hacking the Voice of the Shuttle: The Growth and Death of a Boundary Object -
18 Community Networking: The Native American Telecommunications Continuum -
19 The Art of Tele-Community Development: The Telluride Infozone -
20 Community Networking, an Evolution -
21 Cultures in Cyberspace: Communications System Design as Social Sculpture -
22 Crossing-Over of Art History and Media History in the Times of the Early Internet—with Special Regard to THE THING NYC -
23 Arts Wire: The Nonprofit Arts Online -
24 Electronic Literature Organization Chats on LinguaMOO -
25 trAce Online Writing Centre, Nottingham Trent University, UK -
26 Pseudo Space: Experiments with Avatarism and Telematic Performance in Social Media - A Conversation and Two Epilogues
-
27 Expanding on “What Is the Social in Social Media?”: A Conversation with Geert Lovink -
28 Epilogue: Slow Machines and Utopian Dreams -
29 From Archaeology to Architecture: Building a Place for Noncommercial Culture Online - About the Authors
- Index