- Title Pages
- Dedication
- Series Foreword
- Acknowledgments
-
1 The Origins of Social Media -
2 The Personal Computer and Social Media -
3 Daily Life in Cyberspace: How the Computerized Counterculture Built a New Kind of Place -
4 Community Memory: The First Public-Access Social Media System -
5 PLATO: The Emergence of Online Community -
6 alt.hypertext: An Early Social Medium -
7 Dictation: A Canadian Perspective on the History of Telematic Art -
8 Art and Minitel in France in the 1980s -
9 Rescension and Precedential Media -
10 Defining the Image as Place: A Conversation with Kit Galloway, Sherrie Rabinowitz, and Gene Youngblood -
11 IN.S.OMNIA, 1983–1993 -
12 Art Com Electronic Network: A Conversation with Fred Truck and Anna Couey -
13 System X: Interview with Founding Sysop Scot McPhee -
14 In Search of Identities in the Digital Humanities: The Early History of Humanist -
15 Echo -
16 MOOs and Participatory Media -
17 Hacking the Voice of the Shuttle: The Growth and Death of a Boundary Object -
18 Community Networking: The Native American Telecommunications Continuum -
19 The Art of Tele-Community Development: The Telluride Infozone -
20 Community Networking, an Evolution -
21 Cultures in Cyberspace: Communications System Design as Social Sculpture -
22 Crossing-Over of Art History and Media History in the Times of the Early Internet—with Special Regard to THE THING NYC -
23 Arts Wire: The Nonprofit Arts Online -
24 Electronic Literature Organization Chats on LinguaMOO -
25 trAce Online Writing Centre, Nottingham Trent University, UK -
26 Pseudo Space: Experiments with Avatarism and Telematic Performance in Social Media - A Conversation and Two Epilogues
-
27 Expanding on “What Is the Social in Social Media?”: A Conversation with Geert Lovink -
28 Epilogue: Slow Machines and Utopian Dreams -
29 From Archaeology to Architecture: Building a Place for Noncommercial Culture Online - About the Authors
- Index
Cultures in Cyberspace: Communications System Design as Social Sculpture
Cultures in Cyberspace: Communications System Design as Social Sculpture
- Chapter:
- (p.297) 21 Cultures in Cyberspace: Communications System Design as Social Sculpture
- Source:
- Social Media Archeology and Poetics
- Author(s):
Anna Couey
- Publisher:
- The MIT Press
Cultures in Cyberspace was a temporary communications network organized by the author in 1992 to connect five culturally diverse online communities in conversation: American Indian Telecommunications/Dakota BBS (US), Arts Wire (US), ArtsNet (Australia), the WELL (US), and Usenet (international). Produced at a time of impending transformational technological change, the project provided a platform for people to participate in co-creating cyberspace, bringing their cultural backgrounds, stories and histories to the table. Cultures in Cyberspace was based on the premise that social, political and cultural meanings are made possible or not depending on who is connected to whom and the forms of communication that are supported and prioritized. The chapter discusses the art practices and socio-political context that informed the project, as well as its concept, design, implementation, and content. It includes participants' contemporary reflections on questions raised by the project.
Keywords: Social Media - Creative Practice, Communications System Design, Social Sculpture, Community Networking - Cultural, Cultures n Cyberspace, Indian Telecommunications, Dakota BBS, Arts Wire, The WELL, Usenet
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- Title Pages
- Dedication
- Series Foreword
- Acknowledgments
-
1 The Origins of Social Media -
2 The Personal Computer and Social Media -
3 Daily Life in Cyberspace: How the Computerized Counterculture Built a New Kind of Place -
4 Community Memory: The First Public-Access Social Media System -
5 PLATO: The Emergence of Online Community -
6 alt.hypertext: An Early Social Medium -
7 Dictation: A Canadian Perspective on the History of Telematic Art -
8 Art and Minitel in France in the 1980s -
9 Rescension and Precedential Media -
10 Defining the Image as Place: A Conversation with Kit Galloway, Sherrie Rabinowitz, and Gene Youngblood -
11 IN.S.OMNIA, 1983–1993 -
12 Art Com Electronic Network: A Conversation with Fred Truck and Anna Couey -
13 System X: Interview with Founding Sysop Scot McPhee -
14 In Search of Identities in the Digital Humanities: The Early History of Humanist -
15 Echo -
16 MOOs and Participatory Media -
17 Hacking the Voice of the Shuttle: The Growth and Death of a Boundary Object -
18 Community Networking: The Native American Telecommunications Continuum -
19 The Art of Tele-Community Development: The Telluride Infozone -
20 Community Networking, an Evolution -
21 Cultures in Cyberspace: Communications System Design as Social Sculpture -
22 Crossing-Over of Art History and Media History in the Times of the Early Internet—with Special Regard to THE THING NYC -
23 Arts Wire: The Nonprofit Arts Online -
24 Electronic Literature Organization Chats on LinguaMOO -
25 trAce Online Writing Centre, Nottingham Trent University, UK -
26 Pseudo Space: Experiments with Avatarism and Telematic Performance in Social Media - A Conversation and Two Epilogues
-
27 Expanding on “What Is the Social in Social Media?”: A Conversation with Geert Lovink -
28 Epilogue: Slow Machines and Utopian Dreams -
29 From Archaeology to Architecture: Building a Place for Noncommercial Culture Online - About the Authors
- Index