- Title Pages
- Dedication
- Series Foreword
- Acknowledgments
-
1 The Origins of Social Media -
2 The Personal Computer and Social Media -
3 Daily Life in Cyberspace: How the Computerized Counterculture Built a New Kind of Place -
4 Community Memory: The First Public-Access Social Media System -
5 PLATO: The Emergence of Online Community -
6 alt.hypertext: An Early Social Medium -
7 Dictation: A Canadian Perspective on the History of Telematic Art -
8 Art and Minitel in France in the 1980s -
9 Rescension and Precedential Media -
10 Defining the Image as Place: A Conversation with Kit Galloway, Sherrie Rabinowitz, and Gene Youngblood -
11 IN.S.OMNIA, 1983–1993 -
12 Art Com Electronic Network: A Conversation with Fred Truck and Anna Couey -
13 System X: Interview with Founding Sysop Scot McPhee -
14 In Search of Identities in the Digital Humanities: The Early History of Humanist -
15 Echo -
16 MOOs and Participatory Media -
17 Hacking the Voice of the Shuttle: The Growth and Death of a Boundary Object -
18 Community Networking: The Native American Telecommunications Continuum -
19 The Art of Tele-Community Development: The Telluride Infozone -
20 Community Networking, an Evolution -
21 Cultures in Cyberspace: Communications System Design as Social Sculpture -
22 Crossing-Over of Art History and Media History in the Times of the Early Internet—with Special Regard to THE THING NYC -
23 Arts Wire: The Nonprofit Arts Online -
24 Electronic Literature Organization Chats on LinguaMOO -
25 trAce Online Writing Centre, Nottingham Trent University, UK -
26 Pseudo Space: Experiments with Avatarism and Telematic Performance in Social Media - A Conversation and Two Epilogues
-
27 Expanding on “What Is the Social in Social Media?”: A Conversation with Geert Lovink -
28 Epilogue: Slow Machines and Utopian Dreams -
29 From Archaeology to Architecture: Building a Place for Noncommercial Culture Online - About the Authors
- Index
From Archaeology to Architecture: Building a Place for Noncommercial Culture Online
From Archaeology to Architecture: Building a Place for Noncommercial Culture Online
- Chapter:
- (p.411) 29 From Archaeology to Architecture: Building a Place for Noncommercial Culture Online
- Source:
- Social Media Archeology and Poetics
- Author(s):
Gary O. Larson
- Publisher:
- The MIT Press
This chapter examines various approaches to ensuring a place for nonprofit culture online, drawing from the various noncommercial networking projects discussed elsewhere in the anthology, as well as the 1990’s National Information Infrastructure policy debates in the U.S. and subsequent private-sector efforts. It discusses the key elements required for a broadly collaborative effort to (1) identify, cultivate, and promote the digital art resources that already exist; (2) develop new online projects; and (3) weave these resources together in a fashion that allows both online and offline arts activities to receive the serious attention to study they deserve. In addition to enhanced public sector leadership and expanded private sector support, the chapter calls for a more systematic application of curatorial expertise to the online sector, along with substantial grassroots participation in identifying the most reliable cultural resources that are too often lost in the vast expanses of the commercialized Internet today.
Keywords: Internet - Nonprofit, Internet - Cultural Resources, National Information Infrastructure - Policy, Nonprofit Culture Online - Future, Digital Art Resources - Collaborative
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- Title Pages
- Dedication
- Series Foreword
- Acknowledgments
-
1 The Origins of Social Media -
2 The Personal Computer and Social Media -
3 Daily Life in Cyberspace: How the Computerized Counterculture Built a New Kind of Place -
4 Community Memory: The First Public-Access Social Media System -
5 PLATO: The Emergence of Online Community -
6 alt.hypertext: An Early Social Medium -
7 Dictation: A Canadian Perspective on the History of Telematic Art -
8 Art and Minitel in France in the 1980s -
9 Rescension and Precedential Media -
10 Defining the Image as Place: A Conversation with Kit Galloway, Sherrie Rabinowitz, and Gene Youngblood -
11 IN.S.OMNIA, 1983–1993 -
12 Art Com Electronic Network: A Conversation with Fred Truck and Anna Couey -
13 System X: Interview with Founding Sysop Scot McPhee -
14 In Search of Identities in the Digital Humanities: The Early History of Humanist -
15 Echo -
16 MOOs and Participatory Media -
17 Hacking the Voice of the Shuttle: The Growth and Death of a Boundary Object -
18 Community Networking: The Native American Telecommunications Continuum -
19 The Art of Tele-Community Development: The Telluride Infozone -
20 Community Networking, an Evolution -
21 Cultures in Cyberspace: Communications System Design as Social Sculpture -
22 Crossing-Over of Art History and Media History in the Times of the Early Internet—with Special Regard to THE THING NYC -
23 Arts Wire: The Nonprofit Arts Online -
24 Electronic Literature Organization Chats on LinguaMOO -
25 trAce Online Writing Centre, Nottingham Trent University, UK -
26 Pseudo Space: Experiments with Avatarism and Telematic Performance in Social Media - A Conversation and Two Epilogues
-
27 Expanding on “What Is the Social in Social Media?”: A Conversation with Geert Lovink -
28 Epilogue: Slow Machines and Utopian Dreams -
29 From Archaeology to Architecture: Building a Place for Noncommercial Culture Online - About the Authors
- Index