Designing for Intergenerational Play
Designing for Intergenerational Play
In this chapter, we bring everything together and provide guidance on how educators and game designers can facilitate productive family engagement around video games. We discuss activity structures we designed and tested in after school and home environments that help connect school, home, and community learning. We also draw upon two design-based research projects to examine how to develop video games for families that expand the current definition of “family-friendly games.”
Keywords: Designing for intergenerational play, connecting school, home, community through games, supporting intergenerational play around video games, recommendations for educators and game designers
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