Compositional Thinking Meets Material-Centered Interaction Design
Interaction design is a relational practice where interaction designers bring together many different materials into compositions that in return enable particular forms of interaction. However, and even though interaction design is about the design of interaction, interaction as this act that unfolds between a user and a digital artifact cannot be completely “pre-designed” in terms of fully controlled from a design point of view. Users might use a piece of technology as intended, but sometimes technologies are also used in unintended ways. Therefore, what the interaction designer can do is not to design the interaction, but to design good preconditions for a particular form of interaction, a particular materiality. When this materiality is used during acts of interaction we can refer to this intertwined relation of interaction enabled by, and performed with and through material configurations as the materiality of interaction. Clearly there are many aspects and dimensions to take into account when designing interaction (an in addition to thinking about how to materialize its intended form), so in this chapter I present a set of ideas for how an interaction designer can think about, and do, compositional and material-centered interaction design.
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