- Title Pages
- LEONARDO
- Series Foreword
- Acknowledgments
- Introduction, the Stuff of Software
- Algorithm
- Analog
- Button
- Class Library
- Code (or, How You Can Write Something Differently)
- Codecs
- Computing Power
- Concurrent Versions System
- Copy
- Data Visualization
- Elegance
- Ethnocomputing
- Function
- Glitch
- Import/Export
- Information
- Intelligence
- Interaction
- Interface
- Internationalization
- Interrupt
- Language
- Lists
- Loop
- Memory
-
Obfuscated Code
1 - Object Orientation
- Perl
- Pixel
- Preferences/settings/options/control panels
- Programmability
- Sonic Algorithm
- Source Code
- System Event Sounds
- Text Virus
- Timeline (sonic)
- Variable
-
Weird Languages
1 - Bibliography
- About the Contributors
- Index
Glitch
Glitch
- Chapter:
- Glitch
- Source:
- Software Studies
- Author(s):
Olga Goriunova
Alexei Shulgin
- Publisher:
- The MIT Press
This chapter starts with the different definitions of the term “glitch” in different fields, specifically in electronic, circuit-bending, and software industries. It explains the glitch concept in the field of software as an unpredictable and unavoidable error in the behavior of the system. Glitches, or bugs, manifest the authenticity of software aesthetics. The chapter explains that a glitch can be software or hardware jargon and examines the common situations of occurrence. The later parts of the chapter emphasize the impact of glitches in computer technology, media art, designing, and various other fields.
Keywords: software glitches, system behavior error, software authenticity, computer technology, media art
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- Title Pages
- LEONARDO
- Series Foreword
- Acknowledgments
- Introduction, the Stuff of Software
- Algorithm
- Analog
- Button
- Class Library
- Code (or, How You Can Write Something Differently)
- Codecs
- Computing Power
- Concurrent Versions System
- Copy
- Data Visualization
- Elegance
- Ethnocomputing
- Function
- Glitch
- Import/Export
- Information
- Intelligence
- Interaction
- Interface
- Internationalization
- Interrupt
- Language
- Lists
- Loop
- Memory
-
Obfuscated Code
1 - Object Orientation
- Perl
- Pixel
- Preferences/settings/options/control panels
- Programmability
- Sonic Algorithm
- Source Code
- System Event Sounds
- Text Virus
- Timeline (sonic)
- Variable
-
Weird Languages
1 - Bibliography
- About the Contributors
- Index