- Title Pages
- LEONARDO
- Series Foreword
- Acknowledgments
- Introduction, the Stuff of Software
- Algorithm
- Analog
- Button
- Class Library
- Code (or, How You Can Write Something Differently)
- Codecs
- Computing Power
- Concurrent Versions System
- Copy
- Data Visualization
- Elegance
- Ethnocomputing
- Function
- Glitch
- Import/Export
- Information
- Intelligence
- Interaction
- Interface
- Internationalization
- Interrupt
- Language
- Lists
- Loop
- Memory
-
Obfuscated Code
1 - Object Orientation
- Perl
- Pixel
- Preferences/settings/options/control panels
- Programmability
- Sonic Algorithm
- Source Code
- System Event Sounds
- Text Virus
- Timeline (sonic)
- Variable
-
Weird Languages
1 - Bibliography
- About the Contributors
- Index
Perl
Perl
- Chapter:
- Perl
- Source:
- Software Studies
- Author(s):
Geoff Cox
Adrian Ward
- Publisher:
- The MIT Press
This chapter describes the concept of Practical Extraction and Report Language (Perl), a programming language tailored with the help of shell or awk programming. The beginning of the chapter explains the early history of Perl and continues the exploration with the naming convention of this concept. The chapter explores the reasons of Perl's representation as the interpreted scripting language and the first postmodern computer language with illustrations. Furthermore, it discusses the role of code work in Perl and explains that programming with Perl emphasizes materiality conditions.
Keywords: Perl, shell/awk programming, interpreted scripting language, postmodern computer language, code work, materiality
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- Title Pages
- LEONARDO
- Series Foreword
- Acknowledgments
- Introduction, the Stuff of Software
- Algorithm
- Analog
- Button
- Class Library
- Code (or, How You Can Write Something Differently)
- Codecs
- Computing Power
- Concurrent Versions System
- Copy
- Data Visualization
- Elegance
- Ethnocomputing
- Function
- Glitch
- Import/Export
- Information
- Intelligence
- Interaction
- Interface
- Internationalization
- Interrupt
- Language
- Lists
- Loop
- Memory
-
Obfuscated Code
1 - Object Orientation
- Perl
- Pixel
- Preferences/settings/options/control panels
- Programmability
- Sonic Algorithm
- Source Code
- System Event Sounds
- Text Virus
- Timeline (sonic)
- Variable
-
Weird Languages
1 - Bibliography
- About the Contributors
- Index