Jump to ContentJump to Main Navigation
Augmented LearningResearch and Design of Mobile Educational Games$
Users without a subscription are not able to see the full content.

Eric Klopfer

Print publication date: 2008

Print ISBN-13: 9780262113151

Published to MIT Press Scholarship Online: August 2013

DOI: 10.7551/mitpress/9780262113151.001.0001

Show Summary Details
Page of

PRINTED FROM MIT PRESS SCHOLARSHIP ONLINE (www.mitpress.universitypressscholarship.com). (c) Copyright The MIT Press, 2021. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MITSO for personal use.date: 20 January 2021

Conclusion

Conclusion

Chapter:
(p.221) 13 Conclusion
Source:
Augmented Learning
Author(s):

Eric Klopfer

Publisher:
The MIT Press
DOI:10.7551/mitpress/9780262113151.003.0013

This chapter presents some concluding thoughts. It discusses mobile game affordances; the tenets of mobile game design; the disconnect between students’ experiences of media and technology in school and in their lives outside of school; and the future of mobile learning games.

Keywords:   educational games, mobile learning, mobile games, mobile game design

MIT Press Scholarship Online requires a subscription or purchase to access the full text of books within the service. Public users can however freely search the site and view the abstracts and keywords for each book and chapter.

Please, subscribe or login to access full text content.

If you think you should have access to this title, please contact your librarian.

To troubleshoot, please check our FAQs, and if you can't find the answer there, please contact us.