This chapter discusses the concept of narrative in video game spaces. Narrative is best understood as a form of comprehension that can be triggered and affected by the game world. This comprehension is essential in order to make sense of the game space. It is argued that narrative elements do not tell a linear story, but provide evocative means for the interactor to comprehend the virtual space and the events within it, and generate context and significance in order to make the space and the experience of it more meaningful.
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