Jump to ContentJump to Main Navigation
Video Games Around the World$
Users without a subscription are not able to see the full content.

Mark J. P. Wolf

Print publication date: 2015

Print ISBN-13: 9780262527163

Published to MIT Press Scholarship Online: January 2016

DOI: 10.7551/mitpress/9780262527163.001.0001

Show Summary Details
Page of

PRINTED FROM MIT PRESS SCHOLARSHIP ONLINE (www.mitpress.universitypressscholarship.com). (c) Copyright The MIT Press, 2021. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MITSO for personal use.date: 25 September 2021

Singapore

Singapore

Chapter:
(p.469) Singapore
Source:
Video Games Around the World
Author(s):

Peichi Chung

Publisher:
The MIT Press
DOI:10.7551/mitpress/9780262527163.003.0031

This essay is a history of video games in Singapore, and it contains a description of the Singaporean video game industry and how it has grown. Descriptions of video game companies and individual video games are also given. The essay explains how the Singaporean video game industry has grown and what it is like today.

Keywords:   video game history, history of Singapore, video game industry, Singaporean popular culture, Singaporean video games

MIT Press Scholarship Online requires a subscription or purchase to access the full text of books within the service. Public users can however freely search the site and view the abstracts and keywords for each book and chapter.

Please, subscribe or login to access full text content.

If you think you should have access to this title, please contact your librarian.

To troubleshoot, please check our FAQs, and if you can't find the answer there, please contact us.